Jun 05, 2006, 12:58 AM // 00:58
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#2
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Academy Page
Join Date: Apr 2006
Profession: Rt/Me
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dude - for fox fangs, i think it's supposed to be a hand holding a really curvy knife. I could be wrong though.
Oh and yeah - quality is much worse than prophecies quality.
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Jun 05, 2006, 12:59 AM // 00:59
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#3
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Krytan Explorer
Join Date: Jan 2006
Location: I live in Konglevegen
Profession: N/
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ye you're kinda right, they looks a lot more blurry than the old ones, but you know, anet has 2 teams, one that made prophecy and one that made factions so the last team probably went for another graphic style
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Jun 05, 2006, 01:20 AM // 01:20
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#4
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Frost Gate Guardian
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who cares?
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Jun 05, 2006, 01:34 AM // 01:34
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#5
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Shadow Nation [SN]
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Quote:
Originally Posted by joncoish
who cares?
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Apparently he does... which does give him the right to post it up here. Not sure if this might go in the Sardelac Sanitarium though.
The icons seem a bit rushed... like they were constructed in MS Paint. Maybe they can get the guy who added the blades to Shiro to take care of this project. And let the rest of the dev team keep plugging away at the "oooops its broken, tweaky, or hey the community really wants this" stuff.
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Jun 05, 2006, 01:38 AM // 01:38
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#6
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Relax Its Just A [GAME]
Profession: R/E
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It is not so much a suggestion as it is a rant.
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Jun 05, 2006, 01:47 AM // 01:47
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#7
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Krytan Explorer
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While there is nothing serious about the icon graphics, I must say now I find it harder to recognize the skill identity based solely on the appearance of the new icons alone.
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Jun 05, 2006, 01:50 AM // 01:50
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#8
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Shadow Nation [SN]
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Good call, I normally look at most rants as suggestions though.
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Jun 05, 2006, 01:51 AM // 01:51
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#9
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Uh... i HOPE TO GOD that you're not making this assumption on the icons on guildwiki because those are just shitty images... I find most the factions icons look great.
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Jun 05, 2006, 01:58 AM // 01:58
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#10
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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I agree, the new icons are too similar and bland compared to many from Proph.
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Jun 05, 2006, 02:09 AM // 02:09
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#11
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Academy Page
Join Date: Jun 2005
Guild: 公平さの光 [微笑]
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Yep, I agree as well
Take a look at Famine and Equinox, hardly any difference.
The style they used also seems to be a bit blurred, not as clean cut as the prophecies skill icons.
It's nothing too major though, I can live with it.
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Jun 05, 2006, 02:40 AM // 02:40
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#12
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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The Factions skills look worse on GuildWiki because they are shots from ingame, whereas the Prophecies skills are official art released on the main site--not screenshots.
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Jun 05, 2006, 03:07 AM // 03:07
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#13
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Krytan Explorer
Join Date: Dec 2005
Profession: Rt/A
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to emphasize what the OP means
just yuck, definenly done in ms paint
perhaps one of the devs looks like this
another dev
yet another dev with a goate, or is it the same dev
sigh
whats a lady got to do with energy
way of the empty face
buahahahahahh wtf
Last edited by snikerz; Jun 05, 2006 at 03:15 AM // 03:15..
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Jun 05, 2006, 03:19 AM // 03:19
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#14
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Jungle Guide
Join Date: Feb 2006
Location: Oregon
Guild: Mo Mo Patty Blinks [MoMo]
Profession: R/
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After further consideration and taking a closer look at how many devs are on icons I changed my opinion. The icons are ugly And all of the ritualist urn spell icons are various screenshots of in game characters blurred over with teal :S
Last edited by TheMosesPHD; Jun 05, 2006 at 03:23 AM // 03:23..
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Jun 05, 2006, 03:29 AM // 03:29
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#16
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Melbourne , Australia
Guild: Crazy Clan[CRAZ]
Profession: W/
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I think they look ok , agree thats some of the skills can look similar when I look at them quickly setting skills. Main reason you would here me cry about having the wrong stance in group is because of that. But, I'm still learning the attributes of each skill.
Another thing, I try to keep the skills relitively in the same place on my bar depending on there function, so really I just press 2 1 3 6 4 etc.
I'd do a comparison but I don't think you would laugh as hard as I did with Snikerz post =D
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Jun 05, 2006, 03:34 AM // 03:34
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#17
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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I like them, especially the new Necromancer and Mesmer skills where it looks like the manipulated real photographs of people
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Jun 05, 2006, 03:48 AM // 03:48
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#18
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Academy Page
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Quote:
Originally Posted by Blargo
I think some of the new ones do look good with that "style" (Ritual ones that I've seen come to mind) but others are just too muddy/blurry for my liking.
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Some of the ritualist ones (Like recuperation) look amazingly dangerous, when they're really beneficial. It would have been nice if they'd made effects you want on you look noticably different from some of the hexes that exist. (Honestly, I think I'm about to die when I see recuperation pop up on my effects bar)
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Jun 05, 2006, 03:51 AM // 03:51
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#19
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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I personally like Soothing more tha Recup...Rit art is very interesting.
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Jun 05, 2006, 04:41 AM // 04:41
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#20
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Krytan Explorer
Join Date: Dec 2005
Location: Plane of Oblivion
Guild: Sigilum Sanguis [keep]
Profession: Me/W
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Quote:
Originally Posted by Huntmaster
Uh... i HOPE TO GOD that you're not making this assumption on the icons on guildwiki because those are just shitty images...
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Uh... they are all screen caps. There is next to no difference between what you see in game and what the skill icons on the GuildWiki are. Care to explain what you mean?
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